﻿<?xml version="1.0" encoding="utf-8"?><rss version="2.0"><channel><title>FUEL Has Me Apprehensive</title><link>http://forums.kikizo.com/</link><description /><copyright>(c) Videogames, Blu-ray and Entertainment Forums</copyright><ttl>30</ttl><item><title>Re:FUEL Has Me Apprehensive (Johnny Jiron)</title><description>  &lt;a href="http://pc.ign.com/articles/949/949379p2.html" target="_blank" rel="nofollow"&gt;http://pc.ign.com/articles/949/949379p2.html&lt;/a&gt;   &lt;br&gt;  There is a race thats about an hour long. Plus you can make your own 30 checkpoint race.  &lt;br&gt;   &lt;br&gt;  Even if the game isnt a success, I hope the engine (A.C.E.) in the game gets picked up and used elsewhere. That thing sounds impressive. I think Asobo is a bit in over there heads, but they certainly have some nice tech.  &lt;br&gt;    &lt;br&gt;   &lt;br&gt; &lt;a href="http://www.gametrailers.com/player/45998.html" target="_blank" rel="nofollow"&gt;http://www.gametrailers.com/player/45998.html&lt;/a&gt; &lt;br&gt;   &lt;br&gt;  GT Preview &lt;br&gt;  </description><link>http://forums.kikizo.com/fb.ashx?m=152982</link><pubDate>Tue, 24 Feb 2009 18:27:19 GMT</pubDate></item><item><title>Re:FUEL Has Me Apprehensive (Eddie_the_Hated)</title><description>  &lt;blockquote class="quote"&gt;&lt;i&gt;&lt;/i&gt;&lt;br&gt;  Seems Kotaku shares the same view of the trailer.  &lt;br&gt;  &lt;a href="http://kotaku.com/5157124/fuel-looking-awfully-confined" target="_blank" rel="nofollow"&gt;Kotaku Link&lt;/a&gt;  &lt;br&gt;   &lt;br&gt;  &lt;/blockquote&gt; &lt;br&gt;  That's where i saw the video, but I hate linking there, no less using their content, so I elaborated a bit. &lt;br&gt;  </description><link>http://forums.kikizo.com/fb.ashx?m=152938</link><pubDate>Sun, 22 Feb 2009 19:47:36 GMT</pubDate></item><item><title>Re:FUEL Has Me Apprehensive (Eddie_the_Hated)</title><description>  &lt;blockquote class="quote"&gt;&lt;i&gt;&lt;/i&gt;&lt;br&gt;'Dakar Rally'&lt;/blockquote&gt; &lt;br&gt;  Hell yes. &lt;br&gt;  </description><link>http://forums.kikizo.com/fb.ashx?m=152935</link><pubDate>Sun, 22 Feb 2009 19:35:31 GMT</pubDate></item><item><title>Re:FUEL Has Me Apprehensive (GrayFox)</title><description>  It seem that its open world as in you drive to the race you want. Like how you pick a mission and drive to it in GTA4 or something. Because if it wasnt mentioned i would think that this is just a normal offroad racer. </description><link>http://forums.kikizo.com/fb.ashx?m=152929</link><pubDate>Sun, 22 Feb 2009 07:04:12 GMT</pubDate></item><item><title>Re:FUEL Has Me Apprehensive (choupolo)</title><description>  Interesting idea but difficult to pull off.&amp;nbsp; Would be fun to wander around aimlessly but ultimately pointless.&amp;nbsp; And there's little point to having an open world when your 'track' will be defined as they usually are in your&amp;nbsp;average race, whether its rally or circuit racing. &lt;br&gt;   &lt;br&gt;  There was a game called Xpand Rally ages ago that tried 'open-world' racing.&amp;nbsp; Only ever tried the demo.&amp;nbsp; It was fun and of course the tracks were defined giving you directions and destructible obstacles deterring you from going off in the wrong direction.&amp;nbsp; If you wanted you could go off in the wrong direction - but there wasn't really anything off track to find, so there was no real point to go exploring, especially since you were in a race and would inevitably lose or be disqualified for taking short-cuts. &lt;br&gt;   &lt;br&gt;  I think all you need in a rally game is the illusion of an open world rather than actually giving it to you.&amp;nbsp; Unless you get to drive home after the race. &lt;img src="http://forums.kikizo.com/upfiles/smiley/s2.gif" alt="" /&gt; &lt;br&gt;   &lt;br&gt;  I wonder if they were thinking of doing a 'Dakar Rally' type section... that might work, but would need to be much more involved than just driving from A to B, maybe adding considerations for fuel, supplies, mechanical failures etc. </description><link>http://forums.kikizo.com/fb.ashx?m=152926</link><pubDate>Sun, 22 Feb 2009 06:22:27 GMT</pubDate></item><item><title>Re:FUEL Has Me Apprehensive (immortaldanmx)</title><description>  &lt;blockquote class="quote"&gt;&lt;i&gt;choupolo&lt;/i&gt;&lt;br&gt; &lt;br&gt;   &lt;br&gt;  Not heard much about FUEL.&amp;nbsp; How will it be different from Pacific Rift? &lt;br&gt;  &lt;/blockquote&gt; &lt;br&gt;   &lt;br&gt;  Its supposed to be open world (similar to Fail Cry 2) and multiplatform. &lt;br&gt;  </description><link>http://forums.kikizo.com/fb.ashx?m=152921</link><pubDate>Sat, 21 Feb 2009 14:25:15 GMT</pubDate></item><item><title>Re:FUEL Has Me Apprehensive (choupolo)</title><description>  Not heard much about FUEL.&amp;nbsp; How will it be different from Pacific Rift? </description><link>http://forums.kikizo.com/fb.ashx?m=152904</link><pubDate>Sat, 21 Feb 2009 07:14:22 GMT</pubDate></item><item><title>Re:FUEL Has Me Apprehensive (immortaldanmx)</title><description>  Seems Kotaku shares the same view of the trailer. &lt;br&gt;  &lt;a href="http://kotaku.com/5157124/fuel-looking-awfully-confined" target="_blank" rel="nofollow"&gt;Kotaku Link&lt;/a&gt; &lt;br&gt;  </description><link>http://forums.kikizo.com/fb.ashx?m=152902</link><pubDate>Sat, 21 Feb 2009 00:44:34 GMT</pubDate></item><item><title>Re:FUEL Has Me Apprehensive (Johnny Jiron)</title><description>  Well it wasnt Codemasters at first to begin with. This was that game way way waaay back when called Grand Raid Offroad that floated around for a while. Then Codemasters picked up the studio and renamed the game and gave the developers a bigger budget to work with.    &lt;br&gt;   &lt;br&gt; What does all that mean?  &lt;br&gt;    &lt;br&gt;  Nothing as far as I know. Either way I'm still quite interested in the games dynamic and sporadic weather system plus the massive and sickenly diverse game world. &lt;br&gt;    &lt;br&gt;  &lt;a href="http://en.wikipedia.org/wiki/Asobo_Studio" target="_blank" rel="nofollow"&gt;Asobo studios&lt;/a&gt; has quite a lot to prove of themselves...Pixar movies to games isnt the greatest launching pad. Tho they managed to get the interest of codemastes who already have a solid stable of racers. &lt;br&gt;    &lt;br&gt;    &lt;br&gt;  </description><link>http://forums.kikizo.com/fb.ashx?m=152901</link><pubDate>Fri, 20 Feb 2009 22:56:14 GMT</pubDate></item><item><title>FUEL Has Me Apprehensive (Eddie_the_Hated)</title><description>  Codemasters have been very hit or miss this generation. They seem to have the racing genre down to a science, and have pretty consistently turned out decent games in that department, however one only needs to look as far as their other endeavors to know that they're not the end-all-be-all of codehouses. &lt;br&gt;   &lt;br&gt;  ...and &lt;i&gt;that's&lt;/i&gt; why I'm worried about FUEL. It has the potential to be fuck awesome, but quite frankly, looking at some of the footage, I'm concerned. The game looks as-of-right-now like it was created in the Far Cry 2 map editor, and I believe will either swing one of two ways. It'll either be &lt;b&gt;too&lt;/b&gt; overwhelming and open-ended, causing you to amble around aimlessly, a-la the last quarter of GTAIV, or it will fall short of it's ambitions, and wind up as more of a hub-centric racing game, which may wind up fine in it's own right. Simply not what we were promised. &lt;br&gt;   &lt;br&gt;  &lt;a href="http://e.blip.tv/scripts/flash/showplayer.swf?file=http%3A%2F%2Fblip.tv/rss/flash/1804717&amp;amp;showplayerpath=http%3A%2F%2Fblip.tv/scripts/flash/showplayer.swf&amp;amp;feedurl=http%3A//ambnib1.blip.tv/rss/flash&amp;amp;brandname=Kotaku.com&amp;amp;brandlink=http%3A//www.kotaku.com&amp;amp;enablejs=true&amp;amp;lightcolor=0xc70b45&amp;amp;frontcolor=0x788624&amp;amp;backcolor=0xfffef9" target="_blank" rel="nofollow"&gt;Have a look for yourself. What do you think?&lt;/a&gt; &lt;br&gt;  </description><link>http://forums.kikizo.com/fb.ashx?m=152890</link><pubDate>Fri, 20 Feb 2009 13:59:45 GMT</pubDate></item></channel></rss>